ILTG

I Love This Game, Ch. 2

Matton plays poker – Late Nite Tony complains – Harvey Bumpback explains   

 

Matton Header, round, pale, bespectacled – a kind of tenure track albino pumpkin professor – was thinking. Pondering. Wondering. Pausing. Reflecting. Worrying. Calculating. Hesitating. In other words he was doing what poker players call tanking. Thinking.

Deep in the tank. Not sure he’s coming out. Beyond the buoys. Surprising canoers. In the drowning end.

Late Nite Tony Singleton dropped one five dollar chip onto another. Clack. “You know what?”

Clack.

“I call time.”

“Only players in the hand can call time, Tony.”

“But dealers can repeat themselves endlessly? My life is so unfair.”

Pinched and purple, Linda didn’t even bother to look at Late Nite. “You’ve called for time three times now. ”

“So unimaginative, this lady. Oh, what, wait… My. God. I am in the hand! I can call time… wait….TIME!”

“You’re not in the hand, Tony!” Still not a glance at him.

“Well that’s too bad, because Harvey is obviously BLUFFING! Now I’m in the right in the middle of this hand! AM I RIGHT????”

Well, that one worked: Uproar, table seven. Late Nite Tony just broke the rules by speaking about the river action between Matton and Harvery Bumpback, and possibly influencing it. Verboten. Yet why not ? A man in the prime of old age, still vital, sharp, and probably capable of any bodily function with the right pills, Late Nite Tony did not have to worry about, prove, or otherwise hide anything. The race to retire and enjoy life at its end is a misunderstood one, but if you went down that path, if you were good and put aside the right assets, had a little help, your children aren’t completely terrible and everything went your way, Late Nite is what you might look like: Bald, handsome, mustachioed, with an wide asinine grin and a nearly shut, indifferent eyelids.

“That’s so out of line!” “Floor!” “Tony shut up!”

The players, the lumpy, grumpy, thin, fat, bright, stupid, colored in every possible way, of every age, religious denomination – poker being a smear of American diversity wiped from the palate – were used to being lulled to sleep by Matton Header. He always took his time, it’s just a known thing.

Now, with Matton facing a river bet from Harvey Bumpback

Apparently everyone, including Late Nite Tony, has their limits.  “Wow, my mother taught me early on that my name is Tony Shuddup. Are you my mommy? Can I suck your giant man tits, Harvey?”

Harvey Bumpback sat upright in his chair while he waited for Matton to respond to bet and for Tony to shaddap. If a Cabbage Patch doll could grow up in a teetotaller’s home, live on club sandwiches and TAB soda, all while mastering the time honored trade of public auctions, there is little else you would need to know about Harvey.  His puffy Irish face, now red from a lifetime of arterial pressure and rouged one degree more from Late Nite’s needling, was bulbous and topped with a greasy mop of grey curls. Garrulous and likeable, Harvey had simply run over the world to make his fortune, barely noticing anyone, including himself. He was not a subtle man. He wanted what he liked and wanted more of it.

Harvey was no slouch; unlike Matton, his giant body was sheathed in muscle from a full sporting life and a business conducted on the golf course. He benefitted from regular workouts moving and hustling the stuff he bought at auctions: cars, trucks, motorcycles, property, the remnants of a small dam, eight hundred defunct computers, boats, small airplanes and even three hot air balloons abandoned by a disappointed heiress. Harvey was, above all things, a doer and a man of profoundly local entrepreneurship.

The dealer tapped the table in front of Matton. There are almost bizarrely arcane formalities to live poker, and they all serve purpose – this one was the polite reminder to act. Of course Late Night Tony was at fault, but as an uncontrollable force, a gale wind, warningless but expected. Linda the dealer did not blame him. Harvey or Tony might rant and cry, sing and dance, flip out and flop down all night, but her expectation for Matton, however, was much higher. The oily skinned, sunken faced dealer, suffering worse health conditions than mere aggravation, had learned to expect more from all the winning players, and above all from Matton. The kid was both the most cordial but also the most frugal when tipping. Some work to to there.

“I’m going to have to call the floor, Matt.” She said it gently.

No response. Time was passing slowly in Matton’s mind. This delay in making a decision was no act, however, and he percieved, no doubt, that this period of contemplation was actually very short. Maybe no one had enough patience, he would ask himself later. After all, when had he ever called time on anyone, despite having the right to do so?

The requested floor manager,  had scarcely arrived when Matton pushed his cards forward, signifying his surrender – almost as if he had been waiting for the official countdown to begin.

Fold. Pass. Anticlimax. The true lull of poker – a competition without the busybody activity of a sport – is the true heartbeat of the game. Time, poker takes.  It eats time. It devours time.

Matton wasn’t upset with Tony ( well, he was too repressed to ever get angry at anyone but himself), but stared at Late Night Tony with new eyes. No master of observation was Matton, quite unlike the clihed public perception of poker players, a public that doesn’t understand that math and logic and strategy compose almost all of poker. For the first time, mildly provoked, Matton saw the almost regal Late Nite with new eyes. That head. Trim. Augustly bald. That chipper, fuck-you smile.

If the poker room had mirrors – none do, naturally, and if you go to game with some, you need to leave – Matton would see none of these things in his present and probably not in his future, either. You’ve have never guessed that what Matton was feeling was quite the opposite of anger – it was jealousy.

Matton, unlike Tony, was fat. Not cereal fat or milk fat or relaxed muscle fat, but tacos and hamburgers and cookies fat. Smelly fat. Statistics fat. Victim fat. He had been raised in a broken home by his mother and taught nothing about life. He had basically moved from his mother’s breast to a series of pacifiers. The little rubber kind. The candy bar kind. The eggs and bacon kind. The video game kind. The Magic the Gathering kind. He felt a need and he gratified it. Without a father’s discipline, and abandoned to endless hours of self-amusement, he never discovered the intense relationship between self-discipline and reward.  Because of this, there were literally no accomplishments or activities he could point to.

Except one.

Matton Header knew how to play poker.  Which was pretty damn convenient, because now, at the ripe age of 28, he had nothing else going for him. No job. No girl. No family (Dad never reappeared, mom died last year.)

All those hours playing video games, Dungeons and Dragons, and the trail of RPGs one “graduates” to now were his consolation and his trap. He had flunked out of community college, never able to pay attention, starcrossed by the great, fake Attention Deficit Disorder panic of recent years. (Amazing how he could play online RPGs for seven hours, wonder how the browbeaten quacks made sense of that?)

Matton was young.

And sullen. It started early and did not get better. What did the world owe him? He did not know, but was sure there was something. Until this cleared up, he planned, more or less, since planning was actually beyond him, to play poker.

He had stumbled onto online poker, where he found not only his calling but companionship and solidarity with ten thousand other bewildered and spoiled teens. When the online economy collapsed, his beloved and favorite site taken over by the U.S. government for gross tax violations, he had stared at the FBI shield while trying to find some button to click past it, like the easter eggs in a video game. He cried, like the day the tit was finally taken away at age one and three quarters. For a few months he retreated back to the role playing games. He even made a little money in a tournament, but they were too far away to make sense.

What was nearby was the local the card rooms.  He had expected to hate it.  He had heard about the slow games.  The foul play. The gambling temptations. He’d heard stories of how awful it was, getting only a few hands per hour, how bad everyone was and illogically everything happened. He was advised to leave home and head to Canada or Mexico. That, for shy Matton, was close to suggesting he taken up opera singing. He went to the casino, ready to bail at any moment.

Instead, he found his people.

 

“Jesus, Matton, couldn’t you just hurry it up for once? At least pretend you have a date?” Harvey flicked his cards while Linda kept close watch on them.

“Shamu is single now, I hear.”

“Maybe she’d take some bites out of you.  Be a good idea.”

Wiseasses. Matton didn’t like it, at first.  He didn’t want to be fat. He didn’t understand it. It just happened and he couldn’t seem to stop it.  When he needed to urinate, he went to the toilet. When he needed sexual relief, he masturbated. When he was hungry, he ate. The password to the secret meeting of interior revolutionaries that change a man’s life was still unknown to him.

What was not beyond him was this thing he had. Here is where all his discipline and character resided. Matton in the field of battle was no longer himself. He was Hector, proud and powerful. It would take a God to defeat him. He would take the money, the funds and lifeblood of his tormentors. He would stay until he had all of it (there was no where else for him to go, after all.)

The poker room is his arena. No… it’s more than that. The poker room arena is where you go to prove yourself, to conquer and be hailed, or die nobly, stripped to your mortal nakedness under a thousand eyes.

Matton had started to like the abuse: it felt like something real.  What was it?

Poker was, above all, Matton’s dream, because he had no plan for his life. None.

No really… none.

Without a plan, the mind goes to work for you. It takes the pieces you give it and forms a monster from the detritus you feed it.

That doesn’t mean he lacks dreams, oh no. Matton absolutely dreamed of poker conquest. Of big games. Big money. Fame. A revenge he didn’t even know he wanted. And the field was full of characters to fill these dreams. In fact, he loved all these guys, his coworkers, his victims, his antagonists.

The abuse he took, he began to realize, wasn’t entirely mean-spirited. It wasn’t elementary school, middle school and high school. The abuse he took was tinged with something that was a little resentful, a little kind, and just a little humorous.

What he was suffering was respect.

Now, respect won’t make a life. Matton had no blueprint, no clear ambition.  This is a problem, a real one that is going to hurt in a while. The dreams of those without a plan are someone else’s nightmare.

Yet for all his faults and all his flab, Matton was living the poker dream.

His life, in other words, was a nightmare. An endless bout of REM sleep, an illusory (the cover of the hold’em thing), maze where every correct decision brought him back to the beginning, not the end.

Matton had folded to Harvey. Another good decision, perhaps. Another blink. Another dream. Another poker hand begins.

The table had been anxious. They didn’t want trouble.  And they actually didn’t want to trouble Matton, because they knew he was about to make another right decision.

Respect.

Harvey Bumpback had already inhaled so that he could fill up the next conversational space. He waved his unseen hand in the air. Linda reached to grab the cards, then realized what was going on. She’d seen it all.

“See, that’s what a professional does, lays it down.  That’s how it’s done. Me, I’m never folding there. Especially to myself!”

“You never fold to anyone, Harvey.” Late Night Tony was ready to start the fuss all over again.

Tony has a point, thought Matton. But, he said nothing – he rarely did.

“Listen, you,” Harvey began,” I’m going to explain poker to you, ‘cause I may never fold, but you never win…“

“Humph!”

“…Even a donkey’s gotta get some hay, sometime. We are gambling, here, and anyone who thinks differently is a fool-“

“Poker is all skill, Harvey.”

“There You Go Again. We are gambling, and I am gonna have the best hand sometimes and worst hand other times, and I’m not gonna be folding away when I can find out, like some sort of wormy little good for nothing, no gamble bitch nit.”

“Ass.”

“-and when I’m betting, sometimes I am not going to have it, yep, I’m going to bluff out the Tony Singleton’s of the world… oh, huh – that’s easy.”

“You can’t bluff me.”

The table laughed. Even bewildered Matton seemed perky.

“See?” Harvery, sharp as ever, had his crowd under control. “Even they know. But you know what’s hard to do, Tony? What’s really tough?”

Harvey looked around for an answer to his question, but for once… silence.

“That’s to bluff out Matton here, which I just did.” And with that, Harvey tossed his cards in the center, some raggedy piece of trash, half a gutterball that he had just pushed past Matton. Linda immediately pushed the pot to Harvey.

The table turned to the fat and feared young expert, looking for an exciting response.  They would not be disappointed, not exactly, even though you should have bet against it, because, finally, after a day of poker, Matton said his first words to his table companions. They leaned forward, subconsciously, just to hear him.

“Good one,” said Matton.

Harvey Bumpback laughed. The cards were finally mucked and already being reshuffled by the amused dealer. She was not indifferent. For a poker dealer, as exasperated as one can be with the behavior of gambling degenerates, away from the supervision of their wives and girlfriends (and husbands and boyfriends), they were more than customers, but quite coworkers. Dealers are like waiters who never leave the table and share the meal. They loved the players, in spite of themselves, which is why they could afford to hate the awful ones.

Harvey never stopped. “Good one? Good One? I bluffed you, big guy! And that, Tony, is what this game is all about!”

Matton smiled, another first for the day. Harvey was a player, but what he didn’t understand, what was the basis of the young, well, “professional’s,” gift and talent, was knowing that it didn’t matter. The game was a deep, deep rabbit hole, and giving up his hand in that spot was part of a long term strategy that kept Matt in the black.

Right? (Matton felt an itch on some part of his stretched skin he just couldn’t reach.)

Never mind, Matton forced upon himself. Harvey danced and strutted upon the stage, fine, but Matton was the director. He would cede the field to the actor, let that prancing fool shine. Matton knew, instinctively, that Harvey needed the attention, and that just like an actor, he was a kind of reverse cockroach who disappeared as soon as the lights faded.

No, Matton was not arrogant; he simply knew, for certain, a few things. Matton wanted Harvey there, because all that hustle and bustle and work and sweat put money on the table for him to win. He would accede to Harvey as long as he needed him to.

After all, Matton had a pretty serious problem.

He was broke.

 

I Love This Game, Ch. 3

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The OOP Lexicon is a user-developed poker glossary.

Absolute Position
Being last to act (e.g. closest to the button) postflop.

Advancing Leverage
Aggressive actions intended to shift the leverage point closer to the current street.

Analog
A bluff or value hand which is a natural candidate for balancing another hand because of their shared qualities, such as AA and AK; usually helps planning range splitting and line construction.

Auto profit threshold (APT)
A bluff made with positive expectation resulting from the opponent under defending vis-a-vis bet sizing. The inverse of MDF.

Balance
Choosing to support either value bets or bluffs with their converse.

Bet
A bet is a proposition.  It’s the first offer on the pot with regard to the outcome of the game. Each player, in turn, has the opportunity to lay or change the price on the pot to the rest of the players. “The language of poker.” The bet, as opposed to the raise, is most often and most easily allied to the merged pricing construction.

Block
To remove combinations of hands from a range based on cards in your hand or on the board.

Blockers
Cards which influence our combinatorial assumptions. Ex: We face resistance on T76ss while we hold As7d. Both our cards act as blockers. Our ace of spades blocks (limits) a number of flush draws our opponent could hold, while our seven blocks a number of two pair and sets our opponent could hold. *See also Block and Unblock

Blocker Bet
A small bet made by an out-of-position player.

Board Texture
The available community cards and the set of conditions which inform its relationship to a logical range.

Bottom
The worst hands in a betting range.  Depending on context this could be the worst hand in a value bet range or the bluffing section of polarized range.

Bounded
A range descriptor indicating a range shape with a specific high or low boundary.  A range bounded high won't contain some number of the best linear hands ranked from the top down.  This is equivalent to a "capped" range.  A range bounded low won't contain some number of the worst linear hands ranked from the bottom up.  This is often useful to describe a range that doesn't include any air or very weak hands.

Capitalization
A strategic mode in which a player is attempting to deny their opponent(s) equity share of the pot through aggression. Often referred to as “denying equity” or “buying up equity”.

Capped
A range is capped when it represents little to no nutted combinations as confirmed by prior action.

Cbet
A continuation bet. A bet made by the player with initiative as a continuation of their initiative on a prior street.

Clarity
The ability to accurately range an opponent based on all available information at a decision point.  An understanding of your hands exact equity.

Closing Action
Acting last where no subsequent action is possible behind you.  For example calling a UTG raise in the BB or calling in position postflop with no players behind.

Cold Call/Cold Bet
An action is considered “cold” when it comes from a player entering into the pot has not previously put chips voluntarily in the pot. Ex: the UTG opens, the BTN 3bets. If the SB were to call or raise, it would be a cold-call or a cold-4bet.

Combinatorics
The branch of mathematics the deals with finite number sets. Used in poker in determining the amount of combinations of certain hands in a range.

Complete
When a blind that is not the biggest blind calls the amount of the biggest blind. Ex: At $2/$5, action folds around to the SB and the SB completes. Meaning they just call. The BB can complete when there is a straddle.

Condensed
A capped range that contains only middling value hands. A range without the polarized portion.

Construction
Logical advancement of combinations across streets.

Dark Side of the Deck
The large swath of hands, often off-suit, that fall outside of conventional playable recommendations. Counter-equity hands.

Dead Money
Money in the pot that is not being fought for.  A passive player creates dead money when they call a bet preflop and looking to play fit-or-fold postflop. Dead Money is often confused with the money in the pot.

Delayed Cbet
A cbet made on the turn by the preflop raiser when the flop checked through.

Delaying Leverage
Passive actions intended to maintain a likely late street leverage point, or possibly to avoid a leverage point entirely.

Deviation
A strategic break from one’s standard construction as an exploit of a particular player’s profile or construction.

Diminishing Medium Value Category
A Seidman concept in which when one’s middling value hand range is too small and transparent to our opponent and thus either that range should be shifted into the top of a polarized range or the nutted portion should be shifted into the medium value range. Ex: AQo or TT being 3bet preflop.

Downbet
A cbet that is less than the preflop raise. Ex: BTN opens to $25, we 3bet to $90 from the SB, BTN calls. On the flop we cbet $70.

Dry Board
A board texture that yields relatively few logical hands value. Often containing one medium or high card and disconnected low cards. Ex: Q53r, T622r.

Dual Mentalities
A Seidman concept in which when we decide to go postflop with a weak hand against a nutted range, we should either be looking to out flop it or steal the pot away. We base our decision against the player type we are up against and never go post with both mentalities at once.

Dynamic Board
A flop texture in which the runout is very likely to change the order of top ranking hands. Ex: 954tt, 742r.

Effective Stack
The smallest stack to VPIP in a given hand. Their stack decides the amount of money that can be played for or threatened before an all-in.

Effective nuts
A value hand that can be played for stacks as if it were the actual nuts.  This is a relative hand ranking based on range assumptions and opponent type.

Efficiency
A measure of how well the equity of a hand is deployed. Efficiency can also be used as a measure of what is risked vs what is gained for a given bet size.

Either/Or Philosophy
A Seidman concept in which a particular street can be a very good spot for value, meaning our opponent is never folding, or a very good spot to bluff, meaning our opponent is never calling, but that those spots cannot be concurrent.

Elasticity
Borrowed from economics, a measure of the sensitivity of a range or hand relative to the price offered.  Ranges (or hands) described as elastic will narrow, sometimes quickly, in response to increases in price.  Those described as inelastic will not.

Equity
The percent pot share of a holding or range on any given street if the hand were to go to showdown with no further betting action.

Equity Pusher
A analytic approach to the game in which a player views the correct actions only through the lens of their hands equity vs. their opponent’s range. Often this player type has a lack of understanding of overall strategy and plays their range face up with few bluffs.

Expected Value
The mathematical formula for how much a player’s action is expected to make with their hand vs. their opponent’s range. EV = ($towin * %ofwin) - ($tolose * %ofloss)

Face Up
A player is playing their range “face up” when their actions directly correspond with their desired outcome. Ex: A player bets half-pot three streets with a range that has no bluffs. A player 3bets to 7x with JJ.

False Polarization
Otherwise known as Faux-Po; a polarizing action taken with a merged range.

Felted
The result of losing your entire table stakes. All the way down to the felt.

Float
A call of a cbet with a weak holding with the likely intention of taking the pot away when the opponent shuts down. Often done by an in position preflop caller.

Formation
The convergence of positions, stack depths, and preceding actions at a given decision point.

G-Bucks
A mathematical formula developed by Phil Galfond for calculating the expected value of one’s range construction vs. an opponent’s holding.

GIGO
A computer programming term that means "garbage in, garbage out" which also applies to poker forums when a poster seeks an in-depth conversation about a hand, but fail to provide pertinent information such as stack sizes, bets sizes, table dynamics and player tendencies.

Game Theory
The applied science of combining mathematical models with logic to craft winning poker strategies.

Game Theory Optimal
A set of strategies is GTO if no player can unilaterally deviate and increase his average profit. ~ Will Tipton.  GTO does not mean best possible response, highest EV, or maximally exploitative play.

Implied Odds
Additional value likely to be accrued if you make your hand on a later street.

Initiative
Sometimes referred to as the betting lead, a common situation in which the passive player yields to the aggressive player postflop, or the last aggressor continues betting on subsequent streets.

Isolate
A bet or raise intended to force out the rest of the field in order to play heads up against a weaker opponent who has entered the pot through limping, raising, or posting the blinds.

LAG
Loose aggressive player type. Generally overused and inaccurate.

Lead
A bet made from out of position after a passive action. Often referred to as a donk bet on the flop.

Leveling
He knows that I know that he knows I know.

Leverage
A bet or raise that signals the hand will be played for stacks.  Within reason, it is accomplished by betting with a sizing that will create RSP equal to 1 on the following street.

LFI
Limp First In

Linear
A consecutive range of hands decreasing in strength from top to bottom; generally meaning value hands. Equivalent to "merged."

Lockdown Board
A board on which the nuts have often already been made.  More prevalent in PLO but sometimes useful in no-limit, for example on monotone flops and boards with available common straights e.g. JT9, T98, 987, etc.

Merge
1) A range of hands that includes both strong and medium value; 2) in reference to medium value; 3) the merged construction describes the natural representation of a wide range through a bet.

Mini Stop-N-Go
A Seidman concept, a line taken by a OOP PFR where flop is check/called and turn is lead.

Minimum Defense Frequency (MDF)
The necessary defending (calling/raising) frequency to prevent an opponent from auto-profiting.  The inverse of APT.

Natural Action
A check, bet, or raise which is exactly suited to a player's range and situation (e.g. a pfr's continuation bet on AK2r).

Nit
A player who will not put chips into the pot without a very strong and sometimes only nutted hand.

Nuts
The best possible hand.

Nuts-To-Air Ratio (NAR)
In a polarized betting line, the ratio of value to bluff.  As used by Seidman, not limited to polarization but sometimes used to label general opponent tendency of value to bluff.

OMC
Old Man Coffee. Typically an older, retired player that likes to play bingo with ATC, but will only continue with the nuts.

Open
The first voluntary action. The first action or bet to voluntarily enter the pot.

Overbet
A bet that is more than the size of the pot.

Perceived Range
Refers to the range of hands that your opponent thinks you could have in a certain playing situation. This can be interpreted and thus misinterpreted from your playing style and position at the table.

Polarized
A range consisting of very strong and very weak hands.

Post Oak Bluff
A small bluff on a late street that has little chance of winning the pot.  Generally interpreted as “gutless” in the past but now fulfilling certain functions as betting efficiencies are understood.

Positional Protection
When the strength of a range is perceived to be capped or uncapped based on which position an action is taken from.

Protected
When an action or player is perceived to have strong hands in its range.

Protection Bet
A wager which denies equity to hands which will only give action if they significantly improve; "a value bet which does not want a call."

Raise
The rejection of the offered price and the laying of a new higher price.  Raises represent a more narrow range of hands and trend towards polarization.

Range Advantage
Implementation or study tool that refers to 1) most basically, equity measurement of one range against another; 2) or also including a combination of further factors including availability of nutted hands, the nuances of the runout, and positional protection.

Range Manipulation
Deliberate line work/bet sizing made to narrow a range or keep a range wide.

Range Switch
A deliberate change in range composition made to thwart a player who is reading our range too accurately in any spot.  Reduces transparency, fights assumptions, and wins the leveling war if implemented correctly.

Ratio of Stack To Pot
RSP. The stack to pot ratio at any point in a hand, generally used post-flop as opposed to Stack to Pot Ratio.

Realization
Taking a hand to showdown and realizing its full equity.  Generally used with regard to passive actions.

Reciprocity
The mutual exchange of chips resulting from similar play and ideas.  Reciprocity is a common bi-product of group-think.  A true edge by definition cannot be reciprocal.

Relative Position
A player’s position measured against the aggressor's position.  Generally this is used going to the flop.  For example, if UTG raises and several players call behind, calling in the big blind would give you the best relative position.  You will act after seeing how the field responds to a likely continuation from the preflop aggressor.  In the same scenario calling immediately after the preflop aggressor results in the worst relative position.  You will have to act immediately after a continuation without seeing how the remaining players will respond.  Strong relative position confers an information edge.

Retention
The ability of hand to maintain equity across streets against a betting range or as part of a betting range.

Reverse Implied Odds (RIO)
Hands that often win small pots or lose large pots suffer from reverse implied odds.

Robustness
Popularized by Mathew Janda, a descriptor for how well a hand retains equity over streets of play.  Hands described as robust have equity that does not suffer as an opponent's range becomes stronger.  Often these hands are currently both strong and invulnerable, or have the ability to become very strong by the river, relative to the opponent's range.

Runout
Fourth and Fifth Street cards following a given flop texture.

Scale of Protection
Poker theorem which states that the more protected or strong an opponent's range is, the higher the degree of denial or retention a counter will require.

Sklansky Bucks
Dollars won (or lost) in expected value regardless of actual hand result.

Smurf
Any one of many possible poker archetypes found at low stakes games.

Squeeze
A reraise made after a player has raised and one or more players has called in-between.

Static Board
A flop texture in which the runout is unlikely to change the order of top ranking hands. Ex: AK7r, KK4r.

Stop-N-Go
A passive action followed by an aggressive action, out of position.  For example, a call followed by a lead on the next street.

Streets of Value
A crude shorthand measurement for how much betting a hand can tolerate and still be best at showdown more often than not.

TAG
Tight aggressive opponent type. Generally overused and misapplied.

TAG's Dilemma
The paradox created by having a top-heavy range played so aggressively that it misuses equity vis-à-vis position and holding.

The Great Range Fantasy
The common idea that we know our opponent’s range and frequencies precisely; most commonly seen in post-hoc analysis to justify microedge decisions.

Thin Value
A bet that is only slightly more likely to be called by worse than by better. Associated with the merged pricing construction and bet-fold lines.

Three Fundamentals
The most fundamental variables for decision making: position, stack size, and community cards.

Top
The best hands in a given range.

Two-Way Bet
A bet that expects calls from worse hands and incorrect folds at the same time, a simultaneous value bet and bluff line.

Upstuck
The psychological effect of feeling like you’re losing because your stack size isn’t as large as it once was during a session, even though it’s more than what you’re in the game for.

(e.g. You bought in for $100, ran it up $450, but now only have $175 in front of you.)

Unblock
A hand that has no negative card removal effects on the target range.  Bottom set, for example, unblocks top pair top kicker.

Uncapped
A range that is perceived to contain the nuts in any given line.  Capped ranges may become uncapped during transitions for example from preflop to flop, or flop to turn.

Unicorn
A turned nut straight after raising flop with a gutter.

Value Owning
Making value bets with a hand that has less than 50% equity when called.

Voluntarily Put Money In Pot (VPIP)
The frequency at which a player limps, calls, or raises preflop.

Volatile Board
A flop texture where equities will often shift on the turn and river.  See “dynamic”.

Warmer
An illusory cooler where one player makes a massive mistake equity mistake and loses his stack with a strong but second best hand; also known as a Jam Basket.

Wet Board
A board texture that allows for a lot of logical hands to continue. Often made up of medium rank connected cards. Ex: KT9tt, Tc8c6s-7c-Ac.

WIFSUWO
“Walk In, Fuck Shit Up, Walk Out” a hashtag used by instagram poker players.

Winning Player
A forum poster who offers reciprocal advice under the guise of questionable positive low stakes results. A weak player or fish, in general.

YMC
Young Man Coffee. Is very much an OMC, but younger.  They usually only continue with the nuts, often under the illusion of playing a GTO style.