behavior

The Maze

I turn and see Shaky, nice guy and poker mark, going home with 2.5k.   The two of us stare at his chips in disbelief.

Shaky is a lean, handsome man, late fifties, brown eyes, recently haircut and shaved. His arms are wiry, unmuscled but overly tanned from good vacations, bad golf, and a well-managed diet.  Someone, it seems, is looking after him, which is unusual enough in the poker world, with its forgotten spouses, charmless loners, and shifty escapists, to merit attention. (For instance, who knows if anyone in the Banker’s family even knows or still cares where he is at this moment, with his seamless thirty hour workweek and fifty hour poker schedule?)  Shaky’s glasses are thin and steely, suggesting the natural minimalism of effectiveness, along with a strain of Nordic seriousness; in any case, no ironic polymers for this Organization Man.  He is here because, like many high IQ humans without much trauma or creativity, he has a natural love of puzzles and is not prone to lethargy: Shaky is the true hobbyist.  Weekdays, he may be a mid-ranking lawyer or a particularly buttoned up VP (not a CEO based on his mumbling humility), but he certainly is not one of the unwashed, happily indentured IT servants who fill the Village with cash and comradery.  Likely dressed by his wife (still fond of him, the evidence mounts), Shaky sets himself apart from the greasy keyboard warriors with a new pastel polo, clean khakis, and fading loafers probably demoted from weekday use at the firm- the very uniform of upper middle class productivity, a low stress empty nest, and comfortable sexual boredom.

Today, though, Shaky has had some racy good fun with the programmer gamblers- I wouldn’t call most of them players, exactly- and I really am having a hard time tearing my eyes from his departing racks, now escaping me unmolested.  I look around for an explanation to this travesty, but spot too few guilty faces.  However, this in fact makes sense: it’s the shameless ones who are usually most at fault.  In the Village, the software immigrants in aggregate generate the most rake and exchange the most chips, while killing time and a decent fraction of their nearly meaningless paychecks.  These friendly imported cogs spend most of their time clicking and whirring profitably for the virtual machine of mobile apps and commercial aptitude; away from their keyboards, they are under no obligation to do anything rigorous or efficient or productive, and so, at long last, without structure or directive, gamble recklessly.  The pack of sweet, dopey smiles and unshaven, relaxed faces confirms: if you don’t know what you’ve done wrong, it’s hard to do anything right. And if you don’t care, well… thank the spoiled modern consumer.

Normally, I’d be happy for Shaky.  I’d smile.  I’d pound the table and deliver that stupid “shiteating” grin we all do from time to time without understanding it: Irony For Dummies.  Just not today, because I am in the Maze.  Deep in the poker Maze, lost in the labyrinth of the poker struggle, the confusion all of you know or will know, when nothing is easy or encouraging.  When your only satisfactions are Pyrrhic or moral.  When you have a collection of one dollar chips in your pocket from being felted at the end of the night, and you are going to add them to the small but now growing pile on your desk. And yes, when other people’s scores do give you jealous fits, banally, pathetically, miserably.  Quo vadis, Shaky?

Small things, such as being late to a good game, matter most when times are lean and you are lost in the Maze. For instance, normally Gargamel would have been here hours ago, and lit up the sky with the Smurf Signal for me.  Instead, he’s apparently away on some sort of relationship renewing road trip, and now I’ve missed the good ship lollipop in part because he’s tilting madly through his private life.  Even my secondary consolation at this table is disappearing. With a promising stack, the Banker sits directly across from Shaky, but when I greet him with my usual respectful but challenging stare, he doesn’t meet it.  Banker looks away, he looks at Shaky, he calls for racks.  If he wanted to fight it out, like he would normally prefer, as he is, like most rich people, prone to the ennui of privilege plus confidence in his star, he would have smiled and asked me a question.  Instead, the Banker is closing the books on another win- as if that mattered to a man who collects German sedans like ChipXtractor collects poker books- so that over the course of one hand and few pointless seat rearrangements, half the chips on the table vanish.

The Banker is no fool, unfortunately, and I can’t hypocritically blame him, because it’s the perfect moment to leave: Shaky is out; the Banker himself looks untypically fatigued (did he pull a double? Or has his absurd number of hours finally caught up?); and because he doesn’t want to deal with me.  The Banker is a poker Buddha; pleasant, charming, happy, high cholesterol, high EV, in touch with the balance of the universe.  No one takes a loss as stoically, and that means he’s also humble enough not to push himself too far; the Banker’s mental game effortlessly surpasses mine, even if his strategy does not.  Overall, our games are closer now, I will admit, but he is still below me on the food chain and I wanted him at my watering hole, with his overcalls and his strength tells hanging around his neck. Instead, this game has turned sour. For fuck’s sake; now everyone is shortstacked or nitty, and on a Saturday night, no less.

One-eighty degree spin. Without oblivious Shaky and the sticky Banker, my strategy changes dramatically. I have the perfect position for playing loose aggressive:  Nitty Hiroko on my left has the only remaining reasonable stack, and all the shorty software charlatans are on my right.  I break even for a few orbits as I establish the new order: I raise, they call, clearly looking to stack me with a lucky hand and an easy decision.  Left turn.  Right turn.  That’s okay.  This is how it is supposed to work.  I duck and weave, they crash and burn.  I’m the protagonist in the car chase, they are the cops.

I open raise A10o from EP, and pick up Hiroko and three programmers for $125 in the middle.  Her range is as tight as theirs is wide; one pair will be the nuts against them and a trap against her. I check a 1085hh flop, repping AK for the moment- and looking to raise the right action.  Unfortunately, it’s Hiroko who makes the first bet.  The overcallers scatter in fear.  This is not good news.  Hiroko generally balances the nuts with the second nuts.  I’ve hit a wall and have a decision for my entire stack.

I look left.  There are no two pair combos in her range. While tens are possible, she would check/call it with action behind her nearly all of the time.  There are a few distinct possibilities, however.  They start with sets, and end with flush draws.  She will sometimes bet 76o, true, but multiway this fades into just a couple combos, maybe one.  She called from MP, meaning she would pitch 76o for the most part… but play the suited version. It’s a profitable fold now, if that is the bottom of her range… unless I can pin her down to the draw and the draw nearly alone.

I look right.  I don’t have the ace of hearts, which means she can have it.  This is a big start toward winning the hand. I think about her behavior; I think about the way she put out the chips.  She bet toward the players in the field.  She has forgotten about me, foolishly, putting me on air, and is thinking about the programmers in late position.  She is looking at them, wanting their attention… it’s a threat…. she’s threatening them with the directed bet and gaze… but why would a nit behave this way?  I think about her sets, which would be the real problem… but would involve coaxing action, not being scary. Half the time she will check the sets, which means I’m looking combinatorically at a draw.  Could it be true?

I dig deep into the memories.  Back to a year ago, at a different casino, in a hand she will never know I remember, when I observed her flop a set against an aspiring pro who misread her completely.  She had played passively, and he had tried to blow her off her hand.  So, if she will give into her passive instinct even more often, say seventy five percent of the time, now, I can name her likely hand: Axhh or 76hh.  I make the read: she’s on a rare semi-bluff.

I rip in my stack, looking for the maximum mistake.  Hiroko’s face registers befuddlement; the techies tingle and talk. If she folds out her equity, it is a victory; if she calls, it is a victory as well, but I will have to hold.  (She has JJ in her range and will fold it face up for sympathy and to show how well she plays.)  She thinks for a bit, not exactly unhappy, which has me nervous.  She looks like she wants to call, and I can see I have judged her well but I’m not comfortable with how strongly she feels about her draw.  After evaluating her now limited options, she calls, and we see a heart pair the board on the river.  Like a true amateur, she uncordially makes me turn over my hand, pointing at me rudely with an unattractive grunt, even though we both know I am beat, before revealing her flush with the quasi slowroll.  The software slaves praise her for her hand- as if she designed the graphics upon it herself- in an irritating act of psychological collaboration and pointless white knighting.

Dead end.

I could be anywhere.  I could be on vacation.  I could be writing.  I could be at the empty matinee dinner cinema, my second office, double vodka on my right, nachos on my left, answering texts and talking to the screen. I could be in Paris where a friend’s apartment sits déserte et riche.  Or I could just be at home in my apartment, that happy sanatorium of opioids, Manhattans, and Lana Del Rey. Instead, I came here, to a grasping, ill-managed Native casino in the backwoods of the provinces, a casino that just eliminated player comps, and which sports the worst buy in structure in the entire state. I gave up all my other options to get to work and pick off that ripe, low hanging Village fruit.  What I didn’t come for is to see Shaky break the game, listen to him apologizing for leaving (don’t apologize, Shaky, ffs!), and imagine him going home to slippers and pot roast and Netflix and that damn doting wife of his.  And then get felted by a player who deserves nearly zero action.

I retrace my steps reflexively and rebuy.  For a while, I watch in mute, seething horror while Hiroko continues to chip up, the giggling geeks giving her action at the top of her range, over and over and over again.  They’re like fifth graders smelling each other’s’ farts.  They are actually trying to lose, I am sure. It’s exasperating. I want to throw up.  I want to shake them into playing better.  No wonder Gargamel goes so nutso here and is (relatively) calm everywhere else. I can’t blame him, but I’m not going to be tearing out my hair or tearing up the cards.

Either I’m going to get over this or not.  I think about who I am.  I think about what I want this evening to be.  Poker can be a maze, and when he’s put in his fight for the day, the loser falls asleep where he is.  He makes progress here, he regresses there.  He has no idea where he has been or where he is going, how much he has won or lost or will win or will lose.  The Maze owns the loser, because for the loser, poker and the Maze are one and the same. The Loser wakes up somewhere in poker and starts over.  Must be fun, actually.  Am I losing… or am I a loser?

That’s when I smile again and the tilt subsides… because I’m not even close to a loser.  I’m here to beat the Maze because that’s what I do.  I’m not here to win one hand or take all the chips at the table.  So this session is nothing. I could take a bow, say good game, and head home to that cozy apartment these people pay for.  I can still catch the late show at the cinema or the bars for companionship; their money buys the tickets and the drinks.  We all have weaknesses, I’m far from a great player, and everyone has rough days, but I don’t need to tilt or feel bad or wonder why Shaky and Hiroko have all the chips.  It’s out of my control.

What I can do is make great choices.  So what’s the smart thing right now?  I have the time to play, am invested in the commute, and other tables look deep.  With Hiroko owning the chips and my image crumpled here, a table change is in order.  The small thing that could make the difference.

New path, new walls.  Familiar faces, though.  Moron Caleb, the Goose, others I see a lot of- plus a very competent player I haven’t seen in long time on my direct right.  A small blessing, possibly, that he didn’t shift to the left.  He’s one of those ageless, thin dudes whose mind and body are equally alert. After a quick orbit of folding, the Goose open raises from early position; he has a lot of broadways and small pairs based on his sizing, behavior, and frequency.  A king jack kind of moment for him; the Goose can’t help but want to play a hand regardless of his position, as weak players love to dream of flopping two pair, to dare fate to help them out, when they should be meditating on the next turn.  Behind him, the competent player three bets small.  This gets my attention, and I pause to consider his holding. He is bobbing his head and shoulders slightly; he looks down in mock humility, a mild reverse tell.  His body language is conveying strength; what he is doing is inducing a call from the fish.  I know this guy fairly well; in fact, we have a lot of history and he has some gamble and as much game.  I respect him as a player, but he’s not light here, ever.

I peek at my cards and see a red queen and a black queen.

Left or right?

1 Comment

  1. !! Now that is hand reading!

    I can’t believe I can even play this game. I see so little. And that which I see I probably misuse or see fuzzily.

    I feel like it’s all I can do in my games to look left to see who’s folding. But to watch how people put their chips in, microexpressions, leaning forward as interest, or anything else that gives clues to hand strength, or hand type, is so beyond me now. It seems a herculean task to develop those skills. Is it possible? I’m an optimist but… I’m think such a thing might remain beyond me.

    Did you train yourself to observe such things? And then to correlate them to holdings.

Leave a Reply

The OOP Lexicon is a user-developed poker glossary.

Absolute Position
Being last to act (e.g. closest to the button) postflop.

Advancing Leverage
Aggressive actions intended to shift the leverage point closer to the current street.

Analog
A bluff or value hand which is a natural candidate for balancing another hand because of their shared qualities, such as AA and AK; usually helps planning range splitting and line construction.

Auto profit threshold (APT)
A bluff made with positive expectation resulting from the opponent under defending vis-a-vis bet sizing. The inverse of MDF.

Balance
Choosing to support either value bets or bluffs with their converse.

Bet
A bet is a proposition.  It’s the first offer on the pot with regard to the outcome of the game. Each player, in turn, has the opportunity to lay or change the price on the pot to the rest of the players. “The language of poker.” The bet, as opposed to the raise, is most often and most easily allied to the merged pricing construction.

Block
To remove combinations of hands from a range based on cards in your hand or on the board.

Blockers
Cards which influence our combinatorial assumptions. Ex: We face resistance on T76ss while we hold As7d. Both our cards act as blockers. Our ace of spades blocks (limits) a number of flush draws our opponent could hold, while our seven blocks a number of two pair and sets our opponent could hold. *See also Block and Unblock

Blocker Bet
A small bet made by an out-of-position player.

Board Texture
The available community cards and the set of conditions which inform its relationship to a logical range.

Bottom
The worst hands in a betting range.  Depending on context this could be the worst hand in a value bet range or the bluffing section of polarized range.

Bounded
A range descriptor indicating a range shape with a specific high or low boundary.  A range bounded high won't contain some number of the best linear hands ranked from the top down.  This is equivalent to a "capped" range.  A range bounded low won't contain some number of the worst linear hands ranked from the bottom up.  This is often useful to describe a range that doesn't include any air or very weak hands.

Capitalization
A strategic mode in which a player is attempting to deny their opponent(s) equity share of the pot through aggression. Often referred to as “denying equity” or “buying up equity”.

Capped
A range is capped when it represents little to no nutted combinations as confirmed by prior action.

Cbet
A continuation bet. A bet made by the player with initiative as a continuation of their initiative on a prior street.

Clarity
The ability to accurately range an opponent based on all available information at a decision point.  An understanding of your hands exact equity.

Closing Action
Acting last where no subsequent action is possible behind you.  For example calling a UTG raise in the BB or calling in position postflop with no players behind.

Cold Call/Cold Bet
An action is considered “cold” when it comes from a player entering into the pot has not previously put chips voluntarily in the pot. Ex: the UTG opens, the BTN 3bets. If the SB were to call or raise, it would be a cold-call or a cold-4bet.

Combinatorics
The branch of mathematics the deals with finite number sets. Used in poker in determining the amount of combinations of certain hands in a range.

Complete
When a blind that is not the biggest blind calls the amount of the biggest blind. Ex: At $2/$5, action folds around to the SB and the SB completes. Meaning they just call. The BB can complete when there is a straddle.

Condensed
A capped range that contains only middling value hands. A range without the polarized portion.

Construction
Logical advancement of combinations across streets.

Dark Side of the Deck
The large swath of hands, often off-suit, that fall outside of conventional playable recommendations. Counter-equity hands.

Dead Money
Money in the pot that is not being fought for.  A passive player creates dead money when they call a bet preflop and looking to play fit-or-fold postflop. Dead Money is often confused with the money in the pot.

Delayed Cbet
A cbet made on the turn by the preflop raiser when the flop checked through.

Delaying Leverage
Passive actions intended to maintain a likely late street leverage point, or possibly to avoid a leverage point entirely.

Deviation
A strategic break from one’s standard construction as an exploit of a particular player’s profile or construction.

Diminishing Medium Value Category
A Seidman concept in which when one’s middling value hand range is too small and transparent to our opponent and thus either that range should be shifted into the top of a polarized range or the nutted portion should be shifted into the medium value range. Ex: AQo or TT being 3bet preflop.

Downbet
A cbet that is less than the preflop raise. Ex: BTN opens to $25, we 3bet to $90 from the SB, BTN calls. On the flop we cbet $70.

Dry Board
A board texture that yields relatively few logical hands value. Often containing one medium or high card and disconnected low cards. Ex: Q53r, T622r.

Dual Mentalities
A Seidman concept in which when we decide to go postflop with a weak hand against a nutted range, we should either be looking to out flop it or steal the pot away. We base our decision against the player type we are up against and never go post with both mentalities at once.

Dynamic Board
A flop texture in which the runout is very likely to change the order of top ranking hands. Ex: 954tt, 742r.

Effective Stack
The smallest stack to VPIP in a given hand. Their stack decides the amount of money that can be played for or threatened before an all-in.

Effective nuts
A value hand that can be played for stacks as if it were the actual nuts.  This is a relative hand ranking based on range assumptions and opponent type.

Efficiency
A measure of how well the equity of a hand is deployed. Efficiency can also be used as a measure of what is risked vs what is gained for a given bet size.

Either/Or Philosophy
A Seidman concept in which a particular street can be a very good spot for value, meaning our opponent is never folding, or a very good spot to bluff, meaning our opponent is never calling, but that those spots cannot be concurrent.

Elasticity
Borrowed from economics, a measure of the sensitivity of a range or hand relative to the price offered.  Ranges (or hands) described as elastic will narrow, sometimes quickly, in response to increases in price.  Those described as inelastic will not.

Equity
The percent pot share of a holding or range on any given street if the hand were to go to showdown with no further betting action.

Equity Pusher
A analytic approach to the game in which a player views the correct actions only through the lens of their hands equity vs. their opponent’s range. Often this player type has a lack of understanding of overall strategy and plays their range face up with few bluffs.

Expected Value
The mathematical formula for how much a player’s action is expected to make with their hand vs. their opponent’s range. EV = ($towin * %ofwin) - ($tolose * %ofloss)

Face Up
A player is playing their range “face up” when their actions directly correspond with their desired outcome. Ex: A player bets half-pot three streets with a range that has no bluffs. A player 3bets to 7x with JJ.

False Polarization
Otherwise known as Faux-Po; a polarizing action taken with a merged range.

Felted
The result of losing your entire table stakes. All the way down to the felt.

Float
A call of a cbet with a weak holding with the likely intention of taking the pot away when the opponent shuts down. Often done by an in position preflop caller.

Formation
The convergence of positions, stack depths, and preceding actions at a given decision point.

G-Bucks
A mathematical formula developed by Phil Galfond for calculating the expected value of one’s range construction vs. an opponent’s holding.

GIGO
A computer programming term that means "garbage in, garbage out" which also applies to poker forums when a poster seeks an in-depth conversation about a hand, but fail to provide pertinent information such as stack sizes, bets sizes, table dynamics and player tendencies.

Game Theory
The applied science of combining mathematical models with logic to craft winning poker strategies.

Game Theory Optimal
A set of strategies is GTO if no player can unilaterally deviate and increase his average profit. ~ Will Tipton.  GTO does not mean best possible response, highest EV, or maximally exploitative play.

Implied Odds
Additional value likely to be accrued if you make your hand on a later street.

Initiative
Sometimes referred to as the betting lead, a common situation in which the passive player yields to the aggressive player postflop, or the last aggressor continues betting on subsequent streets.

Isolate
A bet or raise intended to force out the rest of the field in order to play heads up against a weaker opponent who has entered the pot through limping, raising, or posting the blinds.

LAG
Loose aggressive player type. Generally overused and inaccurate.

Lead
A bet made from out of position after a passive action. Often referred to as a donk bet on the flop.

Leveling
He knows that I know that he knows I know.

Leverage
A bet or raise that signals the hand will be played for stacks.  Within reason, it is accomplished by betting with a sizing that will create RSP equal to 1 on the following street.

LFI
Limp First In

Linear
A consecutive range of hands decreasing in strength from top to bottom; generally meaning value hands. Equivalent to "merged."

Lockdown Board
A board on which the nuts have often already been made.  More prevalent in PLO but sometimes useful in no-limit, for example on monotone flops and boards with available common straights e.g. JT9, T98, 987, etc.

Merge
1) A range of hands that includes both strong and medium value; 2) in reference to medium value; 3) the merged construction describes the natural representation of a wide range through a bet.

Mini Stop-N-Go
A Seidman concept, a line taken by a OOP PFR where flop is check/called and turn is lead.

Minimum Defense Frequency (MDF)
The necessary defending (calling/raising) frequency to prevent an opponent from auto-profiting.  The inverse of APT.

Natural Action
A check, bet, or raise which is exactly suited to a player's range and situation (e.g. a pfr's continuation bet on AK2r).

Nit
A player who will not put chips into the pot without a very strong and sometimes only nutted hand.

Nuts
The best possible hand.

Nuts-To-Air Ratio (NAR)
In a polarized betting line, the ratio of value to bluff.  As used by Seidman, not limited to polarization but sometimes used to label general opponent tendency of value to bluff.

OMC
Old Man Coffee. Typically an older, retired player that likes to play bingo with ATC, but will only continue with the nuts.

Open
The first voluntary action. The first action or bet to voluntarily enter the pot.

Overbet
A bet that is more than the size of the pot.

Perceived Range
Refers to the range of hands that your opponent thinks you could have in a certain playing situation. This can be interpreted and thus misinterpreted from your playing style and position at the table.

Polarized
A range consisting of very strong and very weak hands.

Post Oak Bluff
A small bluff on a late street that has little chance of winning the pot.  Generally interpreted as “gutless” in the past but now fulfilling certain functions as betting efficiencies are understood.

Positional Protection
When the strength of a range is perceived to be capped or uncapped based on which position an action is taken from.

Protected
When an action or player is perceived to have strong hands in its range.

Protection Bet
A wager which denies equity to hands which will only give action if they significantly improve; "a value bet which does not want a call."

Raise
The rejection of the offered price and the laying of a new higher price.  Raises represent a more narrow range of hands and trend towards polarization.

Range Advantage
Implementation or study tool that refers to 1) most basically, equity measurement of one range against another; 2) or also including a combination of further factors including availability of nutted hands, the nuances of the runout, and positional protection.

Range Manipulation
Deliberate line work/bet sizing made to narrow a range or keep a range wide.

Range Switch
A deliberate change in range composition made to thwart a player who is reading our range too accurately in any spot.  Reduces transparency, fights assumptions, and wins the leveling war if implemented correctly.

Ratio of Stack To Pot
RSP. The stack to pot ratio at any point in a hand, generally used post-flop as opposed to Stack to Pot Ratio.

Realization
Taking a hand to showdown and realizing its full equity.  Generally used with regard to passive actions.

Reciprocity
The mutual exchange of chips resulting from similar play and ideas.  Reciprocity is a common bi-product of group-think.  A true edge by definition cannot be reciprocal.

Relative Position
A player’s position measured against the aggressor's position.  Generally this is used going to the flop.  For example, if UTG raises and several players call behind, calling in the big blind would give you the best relative position.  You will act after seeing how the field responds to a likely continuation from the preflop aggressor.  In the same scenario calling immediately after the preflop aggressor results in the worst relative position.  You will have to act immediately after a continuation without seeing how the remaining players will respond.  Strong relative position confers an information edge.

Retention
The ability of hand to maintain equity across streets against a betting range or as part of a betting range.

Reverse Implied Odds (RIO)
Hands that often win small pots or lose large pots suffer from reverse implied odds.

Robustness
Popularized by Mathew Janda, a descriptor for how well a hand retains equity over streets of play.  Hands described as robust have equity that does not suffer as an opponent's range becomes stronger.  Often these hands are currently both strong and invulnerable, or have the ability to become very strong by the river, relative to the opponent's range.

Runout
Fourth and Fifth Street cards following a given flop texture.

Scale of Protection
Poker theorem which states that the more protected or strong an opponent's range is, the higher the degree of denial or retention a counter will require.

Sklansky Bucks
Dollars won (or lost) in expected value regardless of actual hand result.

Smurf
Any one of many possible poker archetypes found at low stakes games.

Squeeze
A reraise made after a player has raised and one or more players has called in-between.

Static Board
A flop texture in which the runout is unlikely to change the order of top ranking hands. Ex: AK7r, KK4r.

Stop-N-Go
A passive action followed by an aggressive action, out of position.  For example, a call followed by a lead on the next street.

Streets of Value
A crude shorthand measurement for how much betting a hand can tolerate and still be best at showdown more often than not.

TAG
Tight aggressive opponent type. Generally overused and misapplied.

TAG's Dilemma
The paradox created by having a top-heavy range played so aggressively that it misuses equity vis-à-vis position and holding.

The Great Range Fantasy
The common idea that we know our opponent’s range and frequencies precisely; most commonly seen in post-hoc analysis to justify microedge decisions.

Thin Value
A bet that is only slightly more likely to be called by worse than by better. Associated with the merged pricing construction and bet-fold lines.

Three Fundamentals
The most fundamental variables for decision making: position, stack size, and community cards.

Top
The best hands in a given range.

Two-Way Bet
A bet that expects calls from worse hands and incorrect folds at the same time, a simultaneous value bet and bluff line.

Upstuck
The psychological effect of feeling like you’re losing because your stack size isn’t as large as it once was during a session, even though it’s more than what you’re in the game for.

(e.g. You bought in for $100, ran it up $450, but now only have $175 in front of you.)

Unblock
A hand that has no negative card removal effects on the target range.  Bottom set, for example, unblocks top pair top kicker.

Uncapped
A range that is perceived to contain the nuts in any given line.  Capped ranges may become uncapped during transitions for example from preflop to flop, or flop to turn.

Unicorn
A turned nut straight after raising flop with a gutter.

Value Owning
Making value bets with a hand that has less than 50% equity when called.

Voluntarily Put Money In Pot (VPIP)
The frequency at which a player limps, calls, or raises preflop.

Volatile Board
A flop texture where equities will often shift on the turn and river.  See “dynamic”.

Warmer
An illusory cooler where one player makes a massive mistake equity mistake and loses his stack with a strong but second best hand; also known as a Jam Basket.

Wet Board
A board texture that allows for a lot of logical hands to continue. Often made up of medium rank connected cards. Ex: KT9tt, Tc8c6s-7c-Ac.

WIFSUWO
“Walk In, Fuck Shit Up, Walk Out” a hashtag used by instagram poker players.

Winning Player
A forum poster who offers reciprocal advice under the guise of questionable positive low stakes results. A weak player or fish, in general.

YMC
Young Man Coffee. Is very much an OMC, but younger.  They usually only continue with the nuts, often under the illusion of playing a GTO style.